Independent software studio

Small tools. Clear workflows. Reproducible results.

TheGamby builds focused software for practical production work. The first public product turns 3D models into dependable PNG renders — from the terminal or with Codex.

Green futuristic vehicle rendered from a GLB file as a transparent PNG with AssetShelf Renderer
GLB → transparent PNG · rendered locally with AssetShelf Renderer

Current product

A repeatable rendering workflow for 3D assets.

AssetShelf Renderer CLI produces consistent images for asset reviews, catalogues and technical checks without opening a full 3D editor.

Four-view contact sheet of a green futuristic vehicle rendered from an FBX file

macOS CLI + Codex skill

AssetShelf Renderer

Turn FBX, glTF, GLB, USD, OBJ, STL and PLY files into single views, contact sheets and geometry checks with commands that can be repeated exactly.

  • Transparent PNG renders
  • Four- and six-view sheets
  • Geometry and pivot checks
  • Natural-language Codex workflow

How TheGamby works

Software should make the next run easier.

Products are kept deliberate: a clear task, an understandable interface and output that can be inspected.

Focused scope

Each tool starts with a concrete production problem and stays centred on solving it well.

Reproducible output

Commands and settings make results easier to repeat, compare and automate.

Practical documentation

Examples and direct language help people get from installation to useful output quickly.

About

Independent by design.

TheGamby is the independent software studio of Jürgen Reichardt-Kron. It combines software development, automation and 3D workflows to build tools for concrete production needs.

AssetShelf Renderer is the studio’s current public product. More work will appear here only when it is ready to be useful.

Contact

Have a question about AssetShelf Renderer?

Product feedback and practical workflow questions are welcome.

thegamby@taunaria.dev